Someone has reminded me that with GDI Explorer it wasn’t possible to extract boot file. So I’ve added this feature. Below, you can download a newer version.
Readme:
v1.1 fixed to v1.1.2 (2010/03/11) :
- Added: IP.BIN & IP0000.BIN extraction
- Added: Messagebox after extracting boot file or sorttxt.txt file.
- Added: newer version of GDI2CUE Converter (v1.3.0.1)
Note: I’ve included a newer version of gdi2cue converter (nothing amazing however)
Download link : here !
By the way, I’ve promised you to talk a little more about dreamcast “soft-reset” in order to boot retail games from you own program. Here is an extract of it :
_reset_call: stc sr,r0 mov.l dc_sr_data,r1 and r1,r0 ldc r0,sr ! 0xdfffffff mask mov.l dc_zero_data,r0 lds r0,mach mov.l dc_other_data,r0 ! 0x28 ?? why sould we put this value ?? lds r0,macl mov.l dc_zero_data,r0 lds r0,pr mov.l dc_vbr_data,r0 ! 0x8c00f400 exception handler ldc r0,vbr mov.l dc_gbr_data,r0 ! 0x8c000000 base address ldc r0,gbr mov.l dc_spc_data,r0 ! 0xac010000 exec address ldc r0,spc mov.l dc_ssr_data,r0 ! 0x700000f0 ldc r0,ssr mov.l gdGdcReset,r0 ! 0x8c0100a0 = gdGdcReset vector ? maybe :) mov.l dc_sct_data,r1 ! 0x800 = 2048 sector mode mov.l dc_sct_data,r2 mov.l dc_zero_data,r3 mov.l dc_zero_data,r4 mov.l dc_zero_data,r5 mov.l dc_zero_data,r6 mov.l dc_zero_data,r7 mov.l dc_zero_data,r8 mov.l dc_zero_data,r9 mov.l dc_zero_data,r10 mov.l dc_zero_data,r11 mov.l dc_zero_data,r12 mov.l dc_zero_data,r13 mov.l dc_zero_data,r14 mov.l dc_vbr_data,r15 ! 0x8c00f400 copy of exception handler vector rte nop
Download reset_call ! Prior to calling reset_call(), and so executing an other program without reseting the system, you have to load the binary file in memory… just try it 🙂
So by now (I mean after my exams) I’ll focus on my gdlan boot loader…
13 replies on “Small update for GDI Explorer/GDI2CUE… And let’s talk about dc-reset-call”
2 bug here
In fact,i just tested the software and i find 2 bug here.
the first is that another 】excrescently existed in section 1,and a 【 existed in section 2.
Re: 2 bug here
I’m sorry but I don’t really understand bugs you’re pointing out. Can you be a little more explicit (with a screenshot) ?
Thanks
Hello, found a problem
Using GDI Explorer to open the file size displayed normal, but the file size is drawn to change, so the extracted files is wrong, I used isobuster will not be collected on this issue, hoping to repair what, thank you thank you
Game name is Dino Crisis v1.000 (2000) (Capcom) (NTSC) (JP )[!]. gdi
file is ADXLOGO.DAT
…………..
http://bbs.chinaemu.org/attachment/Mon_1006/92_12451_6bda4b6b344376f.jpg
[img]http://bbs.chinaemu.org/attachment/Mon_1006/92_12451_6bda4b6b344376f.jpg[/img]
Thank for reporting this issue. I don’t have any gdi dump of the japanese version, so I’ll check with the us and euro ones.
The beauty of this game is the same problem .
sorry,Was wrong, the U.S. version of a similar problem
Maybe today or tomorrow, I’ll fix it. I’m really sorry for this issue in my program 🙁 … I have work to do now 🙂
It does not matter, I just tell you this only
provides access
I’ll definitely be watching you!
Re: ERROR
I can´t convert .GDI to .CDI. And i can´t to play this on Demul. Please fix that.
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Hello im new on this forum and…..
Hello. And Bye.